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SignUp Now!Most bhoppers bhop with scroll wheel bound to jump, or by using a script. This way you will spam input jump and do not need to time your jump perfectly.how would enabling double jump remove scouts ability to bhop..?
Me and kai may hate each other just a tiny bit but yeah if scout gets double jump what do the others get?If we enable scout double jumps what other class specifics will we have to enable? Spy's disguises? Engineer buildings?
Actually the bhop assist plugin makes it so you keep the momentum so your wrong either way we both agree with scout not having double jump.Most bhoppers bhop with scroll wheel bound to jump, or by using a script. This way you will spam input jump and do not need to time your jump perfectly.
A double-jump resets all current momentum. With jump input spam by using scroll or script you will keep double-jumping when you attempt to bhop, resetting your momentum and not being able to build up speed past scouts base speed.
Technically you could still bhop but enabling double-jump would make it way way harder as you can't spam jump input but instead have to time it (almost) perfectly with each hop.
I said that if double-jump is enabled it will be hard to keep the momentum. Since double-jump resets all previously built-up momentum.Actually the bhop assist plugin makes it so you keep the momentum so your wrong either way we both agree with scout not having double jump.
You may hate me a tiny bit but I ABSOULETLY despise you (/s)Me and kai may hate each other just a tiny bit
Your arguments makes no sense and holds no weight what so ever man.NO FUCK OFF.
you're just giving more points as to why bhop should be removed lolYou may hate me a tiny bit but I ABSOULETLY despise you (/s)
Scout is already one of the stronger classes in JB.
As a blue, he's the best hunting class. His running speed can keep up with bhoppers at the beginning of their jumps
As a red, his projectiles causes bleed from a range + his speed can close distances between blues for melee AND provides a higher initial velocity when Bhopping away.
TBH I don't see why he should obtain double jump on top of this, even if it's only after obtaining ammo. And to reiterate what Dork already mentioned is any scout that obtains double jump will just end up breaking several minigames whenever played and allow access to previously unreachable areas on maps that'll just cause delaying game problems.
it's meant to be hell to escape?Also can we agree that scout doesn't need fucking double jump we have more points why it should not exist then why it should exist like god damn we get it gives you more movement but this is JB it's meant to be a hell to escape as the main gamemode is to play by the wardens rules to get LR or rebel to kill them all and win even if you say blue needs it then how would we balance out the red scout? welp ima go play sumthing.
i don't see anything wrong with spy being able to disguise using the eternal rewardIf we enable scout double jumps what other class specifics will we have to enable? Spy's disguises? Engineer buildings?
Snipers.it's meant to be hell to escape?
yeah, bhopping gets rid of the difficulty of escaping. Thanks for making another point against bhop being enabled
And no it does not at all have more points on why it should be disabled rather than enabled.
I have listed far more points than you and they are all more objective than your own.
Ok fuck you too but still fuck you.You may hate me a tiny bit but I ABSOULETLY despise you (/s)
Scout is already one of the stronger classes in JB.
As a blue, he's the best hunting class. His running speed can keep up with bhoppers at the beginning of their jumps
As a red, his projectiles causes bleed from a range + his speed can close distances between blues for melee AND provides a higher initial velocity when Bhopping away.
TBH I don't see why he should obtain double jump on top of this, even if it's only after obtaining ammo. And to reiterate what Dork already mentioned is any scout that obtains double jump will just end up breaking several minigames whenever played and allow access to previously unreachable areas on maps that'll just cause delaying game problems.
Also im pretty sure it doesn't do that as it pushes you instead of giving you more time like it's pretty obvious it pushes you : PI said that if double-jump is enabled it will be hard to keep the momentum. Since double-jump resets all previously built-up momentum.
The assist plug-in doesn't make it so scout keeps the built-up momentum after a double jump, it only increases the time window for a successful bhop upon landing.
The feel of it pushing you is just what it feels like because of the time window increase.Also im pretty sure it doesn't do that as it pushes you instead of giving you more time like it's pretty obvious it pushes you : P
Hard agree on what you said here. Disabling double-jump is more in line with disabling other class features; medic healing, spy backstabs.i don't see anything wrong with spy being able to disguise using the eternal reward
spy has the ability to instakill every class and his downside is that he's slow and doesn't have much health
it rewards being sneaky instead of running into the enemy
Scout is fast, does low melee damage and he can't double jump???
Both Scout and Spy can get instakilled however Spy can also instakill, Scout can't. So why get rid of Scout's double jump then? Why don't you then remove Spy's ability to backstab too?
Disable bhop, enable double jumps for scouts.
I'm not even gonna respond to the engineer thing because we both know it's not comparable to this.
Best hunting/skirmish class for blue is soldier with the rocket jumper. Bhop further enhanced his strength, being able to instantly build high bhop speed with 1 rocket jump. And with 1.5x he is on steroids oneshotting light classes with his shotgun.Scout is already one of the stronger classes in JB.
As a blue, he's the best hunting class. His running speed can keep up with bhoppers at the beginning of their jumps
As a red, his projectiles causes bleed from a range + his speed can close distances between blues for melee AND provides a higher initial velocity when Bhopping away.
Mr white they need to realize THAT FUCKING DOUBLE JUMPING WILL NEVER BE FUCKING ADDED.View attachment 1427 jesse this shit is boring as fuck