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TeleSpy exploit?

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Rendeveoux

Guest
Joined
Feb 1, 2018
Messages
3
Here's how the exploit works:

Step 1. Build a exit teleporter in your base.

Step 2. Build a entrance teleporter outside of the base. (Where spies could enter)

Step 3. Profit

(Only works in "Flux.tf | Trade or any other minecraft_neon maps)

Been meaning to tell you guys to fix this exploit. Put something on the floor that won't allowed exit teles but only entrances?

cheers,
-Toxxie :haha:
 

Aubble

Time Traveler
Joined
Jul 22, 2017
Messages
78
This is an example of an exploit which is fairly well known already.

Please do not replicate this exploit or convince others to replicate it as it is against the rules and therefore punishable by a server ban.
We are not able to control this exploit as the areas in which teleporters can be built is chosen by the map makers (Neonheights),
and as far as I am aware we are not in possession of a map maker in our staff list.
 
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