The rebel status usually stays for 30 seconds, I'd say no since it provides an unfair advantage to YER spies and force-baiters, since guards will not be able to tell if Deano or another scout threw a projectile at a unsuspecting guard or the Warden. With the YER, since you can disguise as a guard, it leads to houdini spies, which are RED spies that blend in with the guards. When there is one guy left and it says its 2, it confuses the guards since they wont know where the spy thats disguised is. Rebel status should be enabled, since it notifys the BLU's that a scout is rebelling with a projectile being thrown at them. I don't see why removing it is a good idea.