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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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- Fixed smoke effect regression for Le Sapeur
- Updated the Chief Executor, Vested Investor's Vest, and Standing Offer to fix clipping issues
- Updated cp_wildcat_event
- Added +1 minute to the round timer
- Fixed a bug that allowed pumpkin-disguised players to cap at 15x speed
- Fixed pumpkin-disguised players not displaying as Ubercharged if they have a Voodoo-Cursed Soul cosmetic equipped
- Fixed buildings being able to be built inside the shutter door in the connector between A and B
- Fixed some jack-o-lanterns around the map not rendering during the waiting for players period
- Fixed equipped Powerup Canteens rendering while pumpkin-disguised
- Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
- Lowered edicts across the board
- Zombie Sniper's Spit now deals critical hits to airborne targets
- Fixed Zombie Engineer building status being visible upon initial infection
- Fixed Reveal outline persisting on players into the next round
- Updated zi_atoll (additional changes)
- Fixed a visual bug where water would disappear in certain parts of the map
- Added more cover in front of the shack
- Enabled every BLU spawn point no matter where RED players are located
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