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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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- Fixed minor z-fighting issue with the Wrap Assassin Festivizer
- Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic
- Updated the Hard Carry Unusual effect to fix detachment issues when using the "adjust unusual" slider
- Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas
- Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system
- Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness
- Updated the Cryogenic Unusual effect to fix obscuring parts of the characters
- Updated the Air Head to fix a problem with mipmapping
- Updated 2koth_abbey
- Fixed broken cliff displacements
- Swapped expensive water for cheap water to improve FPS
- Various fixes and improvements
- Updated plr_matterhorn
- Fixed hole in spawn barrier (thanks Ctena!)
- Fixed a desync issue with lifts (thanks Skin King!)
- Disabled team swap on new round
- Clipping improvements
- Bread optimization
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