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Lr suggestions

Which lrs do you which to see implemented?

  • All

    Votes: 13 56.5%
  • Only number 1

    Votes: 7 30.4%
  • Only number 2

    Votes: 6 26.1%
  • Only number 3

    Votes: 4 17.4%

  • Total voters
    23
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Zak[DZ]

Wicked Nasty
Joined
May 18, 2020
Messages
336
Beneath are lrs that i wish for to be implemented:
1-Zombies vs Humans : Reds get infinite spawns and double jumps and increased speeds ,Blues can only play as engies and can only build dispensers , i can imagine this to be fun if played on jb maps (3.4/10)
2-
Ability to gift lr to another red , even dead ones : self-explanatory
3-
Randomizer Red vs Blue : pretty fun.
feel free to add yours below. If they get much attention i will add them to the vote list / thread text.
 

Rvban

Heavy Lovers Guy
Joined
Dec 7, 2020
Messages
27
I suppose that with the 1st one, it would start with only 1 RED, right? Can't imagine beginning with 18 REDs against 3 BLUs xd
 

Monky

Face-Melting
Joined
Mar 5, 2021
Messages
531
The thing I'd want is custom lrs on different maps
 

Zak[DZ]

Wicked Nasty
Joined
May 18, 2020
Messages
336
I suppose that with the 1st one, it would start with only 1 RED, right? Can't imagine beginning with 18 REDs against 3 BLUs xd
Reds can have their only class as medic and can double jump and respawn
Blues are instantly switched to red upon death
Its a good idea i doubt any of these lr would be added
 

matt

Mildly Menacing
Joined
Jan 3, 2021
Messages
56
Reds can have their only class as medic and can double jump and respawn
Blues are instantly switched to red upon death
Its a good idea i doubt any of these lr would be added

Shouldn't it be the other way around with reds defending from blues and any reds killed will turn blue?
In the Zombie survival servers, the team with the engies starts off with the vast majority of players and slowly overtime they get overrun,
 

Rvban

Heavy Lovers Guy
Joined
Dec 7, 2020
Messages
27
Reds can have their only class as medic and can double jump and respawn
Blues are instantly switched to red upon death
Its a good idea i doubt any of these lr would be added
You didn't answer my question, but yes, I like that LR
 

Moonman2

Scarcely Lethal
Joined
Feb 25, 2021
Messages
29
Beneath are lrs that i wish for to be implemented:
1-Zombies vs Humans : Reds get infinite spawns and double jumps and increased speeds ,Blues can only play as engies and can only build dispensers , i can imagine this to be fun if played on jb maps (3.4/10)
2-
Ability to gift lr to another red , even dead ones : self-explanatory
3-
Randomizer Red vs Blue : pretty fun.
feel free to add yours below. If they get much attention i will add them to the vote list / thread text.
1. aIrsh0t targit paractise. itz basicaly wen the algeagria sand eater shotted peple in sky go 'targit prctacie?' then B00M! yes they diedid because airshit parctise.
2. SAND EAT DA Y IS WEN ALL REDS GO LINES AND WHO EAT SAND MOST WIN AND GET FREE TICKET CHINA XDXDXDXDDXDDX
 

SleeperStim

Gore-Spattered
Joined
Mar 28, 2021
Messages
307
Beneath are lrs that i wish for to be implemented:
1-Zombies vs Humans : Reds get infinite spawns and double jumps and increased speeds ,Blues can only play as engies and can only build dispensers , i can imagine this to be fun if played on jb maps (3.4/10)
2-
Ability to gift lr to another red , even dead ones : self-explanatory
3-
Randomizer Red vs Blue : pretty fun.
feel free to add yours below. If they get much attention i will add them to the vote list / thread text.

Things I have problems with the LR's

1. I don't see a point of engies just building dispensers and not defending against zombies with sentries. If engies are just building dispensers for ammo, then they should obviously have some sort of defense from sentries. It would be delaying however, there should be multiple classes to defend against a horde of zombies, like heavy, medic, etc.

2. It could be easily abuseable. If someone was giving illegal LR's then i see no point of gifting them to dead or alive REDs.

3. Basically Warday but with random weapons, hell no, randomizer is probably the most annoying gamemode i have ever seen, especially with 10X randomizer servers, the weapons are almost insta kill.
 

Slaborbay

Scarcely Lethal
Joined
Jun 19, 2020
Messages
34
Things I have problems with the LR's

1. I don't see a point of engies just building dispensers and not defending against zombies with sentries. If engies are just building dispensers for ammo, then they should obviously have some sort of defense from sentries. It would be delaying however, there should be multiple classes to defend against a horde of zombies, like heavy, medic, etc.

The first LR suggestion is basically medics vs engineers or zombie survival if you have never played the gamemode give it a try so you know what he is referring to.
 

Zak[DZ]

Wicked Nasty
Joined
May 18, 2020
Messages
336
Things I have problems with the LR's

1. I don't see a point of engies just building dispensers and not defending against zombies with sentries. If engies are just building dispensers for ammo, then they should obviously have some sort of defense from sentries. It would be delaying however, there should be multiple classes to defend against a horde of zombies, like heavy, medic, etc.

2. It could be easily abuseable. If someone was giving illegal LR's then i see no point of gifting them to dead or alive REDs.

3. Basically Warday but with random weapons, hell no, randomizer is probably the most annoying gamemode i have ever seen, especially with 10X randomizer servers, the weapons are almost insta kill.
Regarding 2 , its meant for the lr recipient not the warden , its his lr and if he wants to gift it to any red he may as well do so idk how thats abusing.
And number 3 is somewhat fun as its chaotic and ffa
 

SleeperStim

Gore-Spattered
Joined
Mar 28, 2021
Messages
307
Regarding 2 , its meant for the lr recipient not the warden , its his lr and if he wants to gift it to any red he may as well do so idk how thats abusing.
And number 3 is somewhat fun as its chaotic and ffa
The warden gives the LR to the recipient, the recipient could give it to one of his friends and not anybody else, it would be favortism. FFA is not in TF2 so you would have to do HG but with random weapons, especially when the whip is given to another class, it always crits.
 

Zak[DZ]

Wicked Nasty
Joined
May 18, 2020
Messages
336
The warden gives the LR to the recipient, the recipient could give it to one of his friends and not anybody else, it would be favortism. FFA is not in TF2 so you would have to do HG but with random weapons, especially when the whip is given to another class, it always crits.
Its happens all the time with the freeday lr , you see a player gaining lr and just gifting the 3 freedays to his friends and himself , if this is allowed why would you consider giving it to another player abuse?
FFA is somewhat broken as hits barely register sometimes but still randomizer ffa sounds chaotically fun just like valve rocket launcher/smg.
 

SleeperStim

Gore-Spattered
Joined
Mar 28, 2021
Messages
307
Its happens all the time with the freeday lr , you see a player gaining lr and just gifting the 3 freedays to his friends and himself , if this is allowed why would you consider giving it to another player abuse?
Well, most of the time, people who get the freeday for others LR, they usually either give it to random people or to their friends, if the gifting LR to dead or alive people existed, then they would have to prevent people from giving BLU's the LR.
 
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