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  1. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    That makes no sense, if that was so then why isnt it put in writing?
  2. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Then why have suggestions in the forums in the first place?
  3. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Well we got 8/7 votes, shall we close and impliment it into the servers?
  4. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    If people are this desperate to keep the 1,5 that they make alt accounts to manipulate the votes then this server aint it man.
  5. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Kinda sus how 4 votes came outta nowhere from dead accounts.
  6. Firebird

    Declined Opinion Poll: Bunnyhop on Jailbreak

    I dont get why its in a "Jailbreak" server at all in the first place. For it to be in orange or tdm or whatever makes more sense, but in jb? nah. Remove that and the 1,5x
  7. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    We have brought people back to the forums.
  8. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Also if you are for the removal of the 1,5x then why are you voting no?
  9. Firebird

    Declined TF2 Jailbreak Scout double jump suggestion

    Now my man is speaking facts. If the removal of bhop removes the 1,5x then we have the same goal in mind. Also check out the removal of 1,5x damage multiplier post if you are interested to give your vote. Thank you
  10. Firebird

    Declined TF2 Jailbreak Scout double jump suggestion

    Your arguments makes no sense and holds no weight what so ever man.
  11. Firebird

    Declined TF2 Jailbreak Scout double jump suggestion

    perhaps a petition to remove bhop could be in order.
  12. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    I understand the points you have given, i do. But i still do not see the problem since the blues have the exact same ability to chase. And lets say that you are a sniper bodyshotting a red rebeller. Chances are he/she is going to get one-shot or survive with limited hp (with or without healing...
  13. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    What i really just want to put across here since i can see there is alot of misunderstanding. WE ARE NOT TALKING ABOUT REMOVING B-HOPPING, ONLY 1,5X DAMAGE MULTIPLIER. They are not codependent.
  14. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    If the sniper is on the other side of the map then with or without the 1,5x there is not alot you can do about it. The easiest way is to one-shot the sniper with a bodyshot from another sniper, but for the red sniper he cant one-shot bodyshot. That is simply just not fair.
  15. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    We are not talking about removing bhopping, we are just talking about removing the 1,5x or we could even settle for only warden having 1,5x (since 1 blue vs 8 reds were brought up). This seems fair and balanced. Right now the unbalance is unbearable. I have seen new people join and leave when...
  16. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    It has never been "easy" to rebel, also i see the problem you have in your servers is that nobody wants to go blue. Why is that. Even with the 1,5x there is almost nobody that "wants" to go blue. I remember the days where half the lobby wanted to go blue and go autobalanced because there was...
  17. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Exacly, the stock shotgun can one shot rebellers or pick them off from a distance with the damage buff.
  18. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    If people on What i am trying to explain is that you do not have to remove the bhop if you remove the 1,5x. If the situation that you explained with the sniper is still doable, then if he outreaches the blues, How can the blues counter that with or without 1,5x? It is very true that this...
  19. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    Even if you removed the 1,5x the blues would still be able to chase and kill the rebellers with relative ease.
  20. Firebird

    Declined Remove 1.5x Guard Damage Multiplier

    The way i see it the blues have a bigger advantage with bhopping even without the 1,5x. They can still rocket jump for a massive speedboost that will take the red a long time to accumilate. So what i dont get is why the only reason that the 1,5x can go is if the bhopping goes as well. You really...
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