Llake
Guest
- Joined
- Jul 28, 2018
- Messages
- 1
- Name of the rulebreaker(s): Doge, Bonkboy38 | Flux.tf, Freds
- Steam IDs of the above:
https://steamcommunity.com/id/12345687999XD/ (Doge)
https://steamcommunity.com/id/Bonkboy741/ (Bonkboy38)
https://steamcommunity.com/id/Spygage/(Freds)
- Rules they broke, and an explanation or some background info : Player Bonkboy38 and Freds have been ammo glitching and Doge has been unwardening + freekilling. Check the following ticks and time:
-Time: 00:31
Ticks: 2097
User "Freds" spawns with ammo.
-Time:00:41
Tick: 2768
A donator "Bonkyboy38 | Flux.tf" As well spawns with ammo.
-Time: 00:55 to 01:04
Tick: 3689 to 4278
Bonkboy38 uses ammo against team BLU.
-Time: 03:15
Tick: 13041
Player "Freds" uses his ammo when he never went to the secret ammo spot or to armory. He later notices that I was recording and he kills him self and switches to another class.
-Time: 04:48
Tick: 19364
Player "Doge" unwardens.
-Time: 05:17
Tick: 21161
When I asked donator "Bonkboy38" why he ammo glitches, he responds/admitting by saying "i have no idea why"
-Time: 07:13
Tick: 28877
Bonkboy38 ammo glitches again and kills warden with it.
-Time: 07:51 to 8:30
Tick: 31550 to 34000
Clip shows Bonkboy38 spawning with ammo, at 8:30/34000 it shows him using it against team BLU.
-Time: 10:35 to 10:45
Tick: 42397 to 43026
The Warden dies and player "Doge" freekills "Freds" even though, warden hasn't locked yet, then he freekills "Bonkboy38" and another unknown player, even though, warden has still not locked yet. (Doge freekills 3 players)
-Time: 10:50 to 11:12
Tick: 43336 to 44820
Doge force wardens (to prove it's not locked) but later Doge unwardens so he could force last guard.
Time: 12:05
Tick: 48480
Bonkboy38 admits ammo glitching and a few seconds later he uses it attempting killing the warden but fails.
That's it, I believe that I might of missed that Doge unwardens again but I wasn't paying attention to the chat much.
File / Proof : https://mega.nz/#!zvYhSYgR!-A4RsFuYSxtEW4acOUr0NdLezlxoN1SYXN6HST_dxm8
Wow, I did not expect a donator would be ammo glitching.
- Steam IDs of the above:
https://steamcommunity.com/id/12345687999XD/ (Doge)
https://steamcommunity.com/id/Bonkboy741/ (Bonkboy38)
https://steamcommunity.com/id/Spygage/(Freds)
- Rules they broke, and an explanation or some background info : Player Bonkboy38 and Freds have been ammo glitching and Doge has been unwardening + freekilling. Check the following ticks and time:
-Time: 00:31
Ticks: 2097
User "Freds" spawns with ammo.
-Time:00:41
Tick: 2768
A donator "Bonkyboy38 | Flux.tf" As well spawns with ammo.
-Time: 00:55 to 01:04
Tick: 3689 to 4278
Bonkboy38 uses ammo against team BLU.
-Time: 03:15
Tick: 13041
Player "Freds" uses his ammo when he never went to the secret ammo spot or to armory. He later notices that I was recording and he kills him self and switches to another class.
-Time: 04:48
Tick: 19364
Player "Doge" unwardens.
-Time: 05:17
Tick: 21161
When I asked donator "Bonkboy38" why he ammo glitches, he responds/admitting by saying "i have no idea why"
-Time: 07:13
Tick: 28877
Bonkboy38 ammo glitches again and kills warden with it.
-Time: 07:51 to 8:30
Tick: 31550 to 34000
Clip shows Bonkboy38 spawning with ammo, at 8:30/34000 it shows him using it against team BLU.
-Time: 10:35 to 10:45
Tick: 42397 to 43026
The Warden dies and player "Doge" freekills "Freds" even though, warden hasn't locked yet, then he freekills "Bonkboy38" and another unknown player, even though, warden has still not locked yet. (Doge freekills 3 players)
-Time: 10:50 to 11:12
Tick: 43336 to 44820
Doge force wardens (to prove it's not locked) but later Doge unwardens so he could force last guard.
Time: 12:05
Tick: 48480
Bonkboy38 admits ammo glitching and a few seconds later he uses it attempting killing the warden but fails.
That's it, I believe that I might of missed that Doge unwardens again but I wasn't paying attention to the chat much.
File / Proof : https://mega.nz/#!zvYhSYgR!-A4RsFuYSxtEW4acOUr0NdLezlxoN1SYXN6HST_dxm8
Wow, I did not expect a donator would be ammo glitching.