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Team Fortress 2 Update Released

TF2

Face-Melting
Staff Member
Joined
Mar 25, 2016
Messages
544
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed Crasher's contract objective pointing to the wrong map
  • Fixed the Escape Hell contract objective not triggering on some maps
  • Fixed a materials problem with the More Gun Marshal
  • Fixed a materials problem with the Ghoul Blaster war paint
  • Fixed overlapping character audio during some of the new taunts
  • Updated ctf_crasher
    • Fixed some instances of the announcer being interrupted by casual mode lines
    • Cleaned up some logic safeguards that have proven unnecessary post-release
    • Fixed giant deaths despawning pumpkin bombs
    • Fixed nag lines not properly disabling on first flag pickup
    • Extended non-buildable area around flag to prevent blocking giants
  • Updated koth_sawmill_event
    • Fixed a bug where players could be stuck with low-gravity
    • Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit

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