Credit drop rates

Discussion in 'Suggestions' started by Mew, Sep 13, 2017.

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Do you think the Point System should be changed to drop more frequently?

  1. Keep it as it is.

    75.0%
  2. Would prefer to change it.

    25.0%
  1. Mew

    Mew Guest

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    Please make the random drop of credits a smaller amount of time rather that something like twenty minutes. The contracts help with this but i would think it would be better for players that have played a lot on flux as they would get rewarded quite a bit allowing them to use the shop.
     
  2. Kat0150

    Kat0150 Staff Member
    Staff Member Server Admin

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    Considering you can use Flux.tf credits to buy keys and stuff like that, I think we shouldn't make it extremely easy to get credits. Don't want our boy @Flux@Flux to go bankrupt :')
     
  3. Flux

    Flux Administrator
    Staff Member Owner

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    It's designed that way so idling isn't particularly rewarding, but playing the game to complete contracts, and therefore getting daily credit rewards, is.
    By doing the contracts, it's not that hard to get the cheaper titles. We don't have anything really that costs more than 2/3000, disregarding strange titles.

    And yes, I have to restock Storebot's items, so I have to balance that carefully with the credit drop rate.
     
  4. Mew

    Mew Guest

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    I suppose
     
  5. Mew

    Mew Guest

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    Well i was think more or less on active servers instead of idle like DR or JB but maybe have an auto kick for people that idle on them making it to where they have to play the game too get points, Also you are right about the title but they just take a while.