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Create your own weapon!

OutOnOwen

Truly Feared
Joined
Oct 19, 2017
Messages
211
Hi,

Ok so if you got messaged by valve saying you could add any weapon in the game, what would it be, keep in mind it must be fair, balanced, good and reasonable stats, and good weapons supporting this one, for example.
Name : Edge Lord
Class : Sniper
Slot : Melee
Stats : Every taunt = Crits for 2 seconds, no random crits, 20% damage penalty.

See what I mean and try to be creative, don't just do "Old Sandman" or "Buffed Sharpened Volcano Fragment" so enjoy. (also I'm probs gonna get told that "this is spam" or some shit like that but if you want to argue about that then do it in PM's)
 

HellYoshi

Notably Dangerous
Joined
Aug 30, 2017
Messages
115
Finally, a good thread from you.

Name: Storm Hammer
Class: Pyro
Slot: Melee

+10% Damage Bonus
Fully charged shots electrocute for 6 seconds

+20% Damage vulnerability while active

Alt-fire begins charging a powerful close range shot that, when fully charged, not only does a lot of damage but also electrocutes the victim for 6 seconds (electricity will have damage tripled if going in water). Projectile also can't be reflected.
 

OutOnOwen

Truly Feared
Joined
Oct 19, 2017
Messages
211
Finally, a good thread from you.

Name: Storm Hammer
Class: Pyro
Slot: Melee

+10% Damage Bonus
Fully charged shots electrocute for 6 seconds

+20% Damage vulnerability while active

Alt-fire begins charging a powerful close range shot that, when fully charged, not only does a lot of damage but also electrocutes the victim for 6 seconds (electricity will have damage tripled if going in water). Projectile also can't be reflected.
Pretty good weapon, and also thanks for the "finally a good thread from you" compliment. :)
 

adam

a stupid
Joined
Jun 7, 2017
Messages
441
Weapon: Radiated Bomb Launcher
Class: Demoman
Slot: Secondary
5% explosion radius
1 second poisoning when struck by radius
Explosion damage stays the same

20% less damage from explosion
10% damage invulnerability.

This mysterious weapon comes from a radiated asteroid! The asteroid had a sticky bomb launcher inside of it and the asteroid was near a blown up sun.
How astonishing!
 

Dova

Will absorb your soul
Staff Member
Moderator
Joined
Sep 13, 2017
Messages
329
Weapon: Portable AA cannon
Class: Heavy
Slot: Primary

+ 150% damage bonus
+ 80% more accurate
Silent killer: no barrel spin up sound

- 490% Firing speed
- 75% Max primary ammo on wearer
 

8-Bit_Kitsune

Spectacularly Lethal
Joined
Jun 10, 2017
Messages
259
The Technological Souvenir (Scout) - Melee
  • +25% regeneration speed on all throwable weapons.
  • +15% Explosive Resistance.
  • +5% Fire Resistance.
  • -20% damage on melee hit.
  • 10% Extra Bullet Vulernability.
  • No random critical hits.
Item Description: So you've been sending Grey Mann's robots back to the scrapheap at Decoy, Coal Town, Mann Works and even Two Cities, but you've never resulted in true victory: the australium.
So Mann Co has taken it upon themselves to enable the Scout to take out his frustration (and with a lil' bit of peppered upgrades here and there) on his show-off market gardening Soldiers, Sticky-Spammin' Demomen and even the classic W+M1 Pyro. It's Scout's time to shine, and boy: will that milk further emphasise the shine of the blood from his frightened prey.
 

breezy

Sufficiently Lethal
Joined
Oct 25, 2017
Messages
193
secondary - shut up

aoe that makes people lose 100% hp lol
 

Mentlegen

Unremarkable
Joined
Oct 2, 2017
Messages
14
Weapon: The Bar Fight
Class: Scout
Slot: Melee

+10% Damage
+50% Knockback

-50% Swing-speed
-25% Switch-speed

Alt-Fire: The Scout does a Hero's spin and knocks back all enemies in melee range(5 second cooldown)View attachment
 

OutOnOwen

Truly Feared
Joined
Oct 19, 2017
Messages
211
Weapon: Pew Pew Pistol
Class: Scout:
Slot:Secondary
+20% Faster firing speed
+5% Health on wearer

-15% Clip Size
Is that suppose to be the pretty boys pocket pistol?
 

OutOnOwen

Truly Feared
Joined
Oct 19, 2017
Messages
211
Ok I just thought of one.

Name : The Big Blow
Class : Heavy
Slot : Primary

+10% Damage
+Silent Killer : No Sound On Rev
+50% Knockback

-30% Reload Speed
-30% Equip Speed
-30% Attack Speed
+30% Self Knockback

Fires 25 bullets at once
Able to penetrate multiple targets
3 Second rev up time
(Dragon Fury-like Minigun)

Desc :
Saxton Hale is really tired of our beloved Russian Heavy Weapons Guy with his automatic guns, after inspiration from him blowing leaves away he commanded his kidnapped hippies to make a burst fire Minigun, he delivered to the fat Russians house and low and behold the Heavy found his new Natasha.

 

Jerry

Spectacularly Lethal
Joined
Aug 30, 2017
Messages
263
Oh my lord a creative forum post.
I feel like i'm dreaming

Either way let's do something

Class : Soldier
Slot : Primary

Name : Air Superiority
+10% Rocket boost
+25% Damage in air
+50% Damage to enemies in air
The more hops you do in the air the higher you jump and the higher the explosion radius until you stop


Clip size down to three


-10% Damage on ground
-25% Blast radius
Gain 10% extra damage from rocket jumping
 

Bandit

Unremarkable
Joined
Dec 10, 2017
Messages
16
I got something

Class: Medic
Slot: Melee

Name: The Ravens Oath

Explanation I guess: When below 25% Ubercharge when weapon is held Uber is slowly regained, Weapon can be charged to do extra damage (+1 damage per each percent of ubercharge used to charge weapon, 25% total) When using uber and than switching to weapon it gives it a full charge taking no uber away.

Debuffs:
15% damage vulnerability while held
5% Slower attack speed
No critical hits.

Buffs: Charge hits slow enemy 1% being .3 seconds and 25% being 1.5 seconds (math does the in between xd)

Description: This weapon was used in an ancient ritual of the Raven ages ago and recently found, nobody knew of its power until the engineer investigated it. Turns out this crazy thing can pack a punch using ubercharge from the medics equipment; it also will sometimes 'talk' about the 'grey ones' nobody knows what it means though. Also when the medic charges it up a raven flies out of it attacking the enemy then going back into the weapon.


I think it seems cool but it probably isnt lol
 

Mentlegen

Unremarkable
Joined
Oct 2, 2017
Messages
14
Weapon: The Bar Fight
Class: Scout
Slot: Melee

+10% Damage
+50% Knockback

-50% Swing-speed
-25% Switch-speed

Alt-Fire: The Scout does a Hero's spin and knocks back all enemies in melee range(5 second cooldown)View attachment 265
OH! Also, its a pipe. Yaaaay
 

Dova

Will absorb your soul
Staff Member
Moderator
Joined
Sep 13, 2017
Messages
329
Name: Outback defender MK II
Class: Sniper
Slot: Secondary

+20% switch time
+5% damage
On kill boosts firing speed by 15%.(Max 45%)


+30% Weapon spread
-20% Max health on wearer

Also

Name: Lil' mate
Class: Sniper
Slot: Secondary


+300% Clip size
+20% Firing speed
+33% Max secondary ammo on wearer


-30% damage penalty
+20% less accurate
30% slower reload time

Basically i want sniper to get more secondaries
 

Santa Paws

Unremarkable
Joined
Sep 22, 2017
Messages
19
I have an interesting spy 'knife'.

'Mercenary Frier'

Fire: Deals 20 damage (closely ranged)
Alt-Fire (When charged): Fires an explosive beam that deals 175 damage
Deals damage to multiple enemies at once
Charges by dealing damage
Deal 250+ damage to charge the Alt-Fire
Alt-Fire has no damage fall off and will deal full damage at any range
50% faster firing speed

Cannot backstab
Becomes less accurate at longer ranges
Alt-Fire Replaces your revolver when it is charged
 

Santa Paws

Unremarkable
Joined
Sep 22, 2017
Messages
19
Class: Sniper
Slot: Secondary
'Investi-Gator
Level 100 throwable friend *Looks like an alligator wearing a bullet proof vest held like jarate*

Attatches to a wall when thrown
Applies bleeding damage to an enemy that walks past it until they die or collect a health pack
Deals 65 damage (before applying bleed effects)
Has a large AOE and will jump towards the first player it sees if they are within range.
A direct shot with this weapon will deal 130 damage and apply bleeding and the mad milk effect
Target takes 100% extra melee damage

Doesn't recharge, (has to be resupplied by spawn lockers)
Crawls back to you if not triggered within 30 seconds
+20% damage vulnerability while deployed
Crawls back to you if you walk too far away
 
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