[BUG] Spawn Killing on Trading Server!

Discussion in 'Server Discussion' started by Beanny, Apr 7, 2018.

  1. Beanny

    Beanny Guest

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    Howdy! As of recently, many players have been exploiting a bug on the trading server which allows projectiles to be flown into the opposite team's spawn. This causes mass spawn camping and chaos as players on both teams tend to return fire. The map (trade_minecraft_neon_v182) has been listed on NeonHeight's Steam group as the latest and most current version. There hasn't been any discussion about this bug on their forums either. It's quite odd. Could this "bug" be intentional? If not, is there anything that the flux.tf staff could do about this? It is annoying at times when you respawn over and over due to the base being flooded with grenades and stickies. Thanks for reading and I look forward to reading your responses!
     
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  2. AinsleyH

    AinsleyH Staff Member
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    I understand the frustration, but unfortunately we do not have anyone on the team who can edit maps. As this exploit is spawn camping, I’d recommend calling an admin — as it is against the rules, a sanction will be issued on the perpetrators.
     
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  3. Aubble

    Aubble Staff Member
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    This isn't a bug. That's how the map was made. Also, spawn camping in general is NOT against the rules. Only sentrycamping is against the rules, with stickybomb camping being looked down upon although not written against. Also, this isn't really a major problem considering that there is at least four spawnroom exits on the trade map. Also the "chaos as players on both teams tend to return fire" thing isn't a problem either. That's just the game--people can fire back if they want to.
     
  4. Beanny

    Beanny Guest

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    Thank you for responding, but you and AinsleyH have given me different responses.
     
  5. Aubble

    Aubble Staff Member
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    I realize this, and when I say that general spawn camping is against the rules I mean to correct what AinsleyH has said.